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      <title>DIISIS</title>
      <link>https://snekofspice.github.io/diisis-docs</link>
      <description>Last 10 notes on DIISIS</description>
      <generator>Quartz -- quartz.jzhao.xyz</generator>
      <item>
    <title>Skillchecks</title>
    <link>https://snekofspice.github.io/diisis-docs/Interactivity/Skillchecks</link>
    <guid>https://snekofspice.github.io/diisis-docs/Interactivity/Skillchecks</guid>
    <description><![CDATA[ Skillchecks are part of Text Lines. ]]></description>
    <pubDate>Fri, 23 Oct 2026 15:45:31 GMT</pubDate>
  </item><item>
    <title>Instruction</title>
    <link>https://snekofspice.github.io/diisis-docs/Getting-Started/Line-Types/Instruction</link>
    <guid>https://snekofspice.github.io/diisis-docs/Getting-Started/Line-Types/Instruction</guid>
    <description><![CDATA[ This page is about the Instruction line type. For more information on function calls in DIISIS, see Accessing functions and variables in DIISIS. ]]></description>
    <pubDate>Mon, 17 Aug 2026 05:56:56 GMT</pubDate>
  </item><item>
    <title>Rollback</title>
    <link>https://snekofspice.github.io/diisis-docs/Interactivity/Rollback</link>
    <guid>https://snekofspice.github.io/diisis-docs/Interactivity/Rollback</guid>
    <description><![CDATA[ Rollback is a feature common to many visual novels, allowing you to go back to a previous line of dialogue without consulting the history. ]]></description>
    <pubDate>Mon, 17 Aug 2026 05:56:56 GMT</pubDate>
  </item><item>
    <title>Editor Overview</title>
    <link>https://snekofspice.github.io/diisis-docs/Getting-Started/Editor-Overview</link>
    <guid>https://snekofspice.github.io/diisis-docs/Getting-Started/Editor-Overview</guid>
    <description><![CDATA[ Upon activating the plugin in Project Settings, the DIISIS editor will be added to Godot. ]]></description>
    <pubDate>Mon, 16 Mar 2026 20:04:13 GMT</pubDate>
  </item><item>
    <title>High-Level Overview</title>
    <link>https://snekofspice.github.io/diisis-docs/Getting-Started/High-Level-Overview</link>
    <guid>https://snekofspice.github.io/diisis-docs/Getting-Started/High-Level-Overview</guid>
    <description><![CDATA[ Editor &amp; Parser DIISIS has two core components: Editor: An editor to create a JSON file. ]]></description>
    <pubDate>Mon, 16 Mar 2026 20:04:13 GMT</pubDate>
  </item><item>
    <title>LineReader &amp; Parser</title>
    <link>https://snekofspice.github.io/diisis-docs/Getting-Started/LineReader--and--Parser</link>
    <guid>https://snekofspice.github.io/diisis-docs/Getting-Started/LineReader--and--Parser</guid>
    <description><![CDATA[ Once you have created your dialog, it is time to put it into the game. ]]></description>
    <pubDate>Mon, 16 Mar 2026 20:04:13 GMT</pubDate>
  </item><item>
    <title>DIISIS WIKI</title>
    <link>https://snekofspice.github.io/diisis-docs/</link>
    <guid>https://snekofspice.github.io/diisis-docs/</guid>
    <description><![CDATA[ This website teaches you how to use DIISIS' features. ]]></description>
    <pubDate>Mon, 16 Mar 2026 20:04:13 GMT</pubDate>
  </item><item>
    <title>Get the Plugin</title>
    <link>https://snekofspice.github.io/diisis-docs/Get-the-Plugin</link>
    <guid>https://snekofspice.github.io/diisis-docs/Get-the-Plugin</guid>
    <description><![CDATA[ Navigate to the AssetLib in Godot (4.4 or higher) Search for diisis and install it You will get a bunch of errors. This is fine and expected. ]]></description>
    <pubDate>Sat, 14 Mar 2026 12:55:23 GMT</pubDate>
  </item><item>
    <title>Choice</title>
    <link>https://snekofspice.github.io/diisis-docs/Getting-Started/Line-Types/Choice</link>
    <guid>https://snekofspice.github.io/diisis-docs/Getting-Started/Line-Types/Choice</guid>
    <description><![CDATA[ Choices are a way of giving the game world a feeling of interactivity and plasticity. When you first add a Choice line, it will be empty. ]]></description>
    <pubDate>Sat, 14 Mar 2026 12:55:23 GMT</pubDate>
  </item><item>
    <title>Text</title>
    <link>https://snekofspice.github.io/diisis-docs/Getting-Started/Line-Types/Text</link>
    <guid>https://snekofspice.github.io/diisis-docs/Getting-Started/Line-Types/Text</guid>
    <description><![CDATA[ Text Syntax in the Editor Lines of the Text type are what determines the bulk of the text that will be displayed in your game. ]]></description>
    <pubDate>Sat, 14 Mar 2026 12:55:23 GMT</pubDate>
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